Prince of Persia: Sands of Time

I went out and got the newest addition to the Prince of Persia video game franchise today. I’ve been playing it on my GameCube for the last few hours, and it’s truly fun. I had been hearing raves about it over at Penny Arcade (beware, R-rated language over there), and their opinions, combined with the reviews I saw on the Net (here’s one), and this cool exposé pushed me over the edge. I ran to the store tonight to pick it up.

I won’t go into all the specifics, but let me give you a few hooks the game throws out to the fish who play it. First off, the Prince himself has over 700 different moves he can perform, so he’s very lifelike. He’s even more acrobatic than Eddie! Can you believe that?!? It would take a video game character to pull that off, I think. He runs up walls, and runs up his enemies (it looks stylistically similar to The Matrix in that way). He spins on horizontal bars and leaps from pole to pole. He can stab the guy in front of him while kicking the guy behind him. Overall, this guy does more backflipping, hand-springing, and ledge-sliding than Mary Lou Retton could ever dream to do. Especially ledge-sliding.

One of the coolest parts of the game is the manipulation of time. Once you’ve gotten to the first objective in the game, you have the ability to rewind time for a few seconds using a magical power. Did you just accidentally jump off a cliff? No problem. Rewind time. The prince will go flying back up into the air and back on top of the cliff again. Did someone stab you? Rewind time! Miss that Gilmore Girls episode? Rewind time. Suddenly, making mistakes isn’t such a pain, and it doesn’t interrupt the flow of the game as much as it has traditionally. You can only rewind so much before your magic runs out and needs a refill, but it’s still fun.

I encourage you, if you have a GameCube, PS2, or XBox, to go out and at least rent it, so that you can become giddy with glee and go buy it the next day.

4 thoughts on “Prince of Persia: Sands of Time

  1. About the only complaint I’ve heard about this game is that the combat is too simple. Otherwise, it’s a rollickin’ good time.

    Did you ever play the original of this game Josh (or anyone?). It was a classic side scroller (think Super Mario Bros) that was really tricky: you had to make lot’s of difficult leaps, climb things, as well as fight guards, which made the game quite difficult (no ability to rewind time there: just back to the beginning of the large and difficult room you’re in).

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